Sources
CR
Type
Size
Alignment
Movement

Burrowshark

Medium Humanoid (human), Neutral Evil

Armor Class 18 (plate armor)
Hit Points 82 (11d8 + 33)
Speed 30 ft.
STR
18
+4
DEX
12
+1
CON
16
+3
INT
10
+0
WIS
11
+0
CHA
13
+1
Skills Animal Handling +2, Athletics +6, Intimidation +3, Perception +2
Senses passive Perception 12
Languages Common
Challenge 4 (1,100 XP)

Traits

Bond of the Black Earth. The burrowshark is magically bound to a bulette trained to serve as its mount. While mounted on its bulette, the burrowshark shares the bulette's senses and can ride the bulette while it burrows. The bonded bulette obeys the burrowshark's commands. If its mount dies, the burrowshark can train a new bulette to serve as its bonded mount, a process requiring a month.

Actions

Multiattack. The burrowshark makes three melee attacks.

Spear. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack.

Reactions

Unyielding. When the burrowshark is subjected to an effect that would move it, knock it prone, or both, it can use its reaction to be neither moved nor knocked prone.

Lore

Elite warriors of the earth cult, burrowsharks are fierce champions who ride trained bulettes into battle. While their powerful mounts rend and tear foes to pieces, burrowsharks leap to the ground and cut down their foes without mercy.