Sources
CR
Type
Size
Alignment
Movement

Eternal Flame Priest

Medium Humanoid (human), Neutral Evil

Armor Class 12, 15 with mage armor
Hit Points 52 (8d8 + 16)
Speed 30 ft.
STR
12
+1
DEX
15
+2
CON
14
+2
INT
10
+0
WIS
11
+0
CHA
16
+3
Skills Deception +5, Intimidation +5, Religion +2
Damage Resistances fire
Senses passive Perception 10
Languages Common, Ignan
Challenge 3 (700 XP)

Spellcasting

Spellcasting. The priest is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells:

Cantrips (at will): control flames, create bonfire, fire bolt, light, minor illusion

1st level (4 slots): burning hands, expeditious retreat, mage armor

2nd level (3 slots): blur, scorching ray

3rd level (2 slots): fireball

Actions

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:4 (1d4 + 2) piercing damage.

Lore

Eternal Flame priests see the world around them as impure and unworthy, and believe that only cleansing by fire can set it right. As a result, all fire is deemed holy, from the smallest candle flame to the greatest conflagrations. When traveling in the open, Eternal Flame priests are clever enough to hide their true beliefs, passing themselves off as druids or wizards with a knack for fire magic.