Sources
CR
Type
Size
Alignment
Movement

Thopter (Blood Hawk)

Small Construct, Unaligned

Armor Class 12
Hit Points 7 (2d6)
Speed 10 ft., fly 60 ft.
STR
6
-2
DEX
14
+2
CON
10
+0
INT
3
-4
WIS
14
+2
CHA
5
-3
Skills Perception +4
Damage Immunities poison
Condition Immunities Charmed, Poisoned
Senses passive Perception 14
Languages
Challenge 1/8 (25 XP)

Traits

Keen Sight. The thopter has advantage on Wisdom (Perception) checks that rely on sight.

Pack Tactics. The thopter has advantage on an attack roll against a creature if at least one of the thopter's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:4 (1d4 + 2) piercing damage.

Lore

Many of the products of Kaladesh's most inventive minds are tools meant to be wielded, piloted, or otherwise employed by other people. But the crowning achievement of the artificer's art is the imitation of life itself, crafting artificial creatures with the capability to move, act, and even make decisions independently, according to a comprehensive set of instructions.