Sources
CR
Type
Size
Alignment
Movement

Thopter (Vulture)

Medium Construct, Unaligned

Armor Class 10
Hit Points 5 (1d8 + 1)
Speed 10 ft., fly 50 ft.
STR
7
-2
DEX
10
+0
CON
13
+1
INT
2
-4
WIS
12
+1
CHA
4
-3
Skills Perception +3
Damage Immunities poison
Condition Immunities Charmed, Poisoned
Senses passive Perception 13
Languages
Challenge 0 (10 XP)

Traits

Keen Sight and Smell. The thopter has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics. The thopter has advantage on an attack roll against a creature if at least one of the thopter's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Beak. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit:2 (1d4) piercing damage.

Lore

Many of the products of Kaladesh's most inventive minds are tools meant to be wielded, piloted, or otherwise employed by other people. But the crowning achievement of the artificer's art is the imitation of life itself, crafting artificial creatures with the capability to move, act, and even make decisions independently, according to a comprehensive set of instructions.