Sources
CR
Type
Size
Alignment
Movement

Skull Flier

Medium Construct, Unaligned

Armor Class 16 (natural armor)
Hit Points 24 (3d8)
Speed 10 ft., fly 50 ft.
STR
10
+0
DEX
14
+2
CON
10
+0
INT
1
-5
WIS
10
+0
CHA
3
-4
Damage Immunities poison, psychic
Condition Immunities Charmed, Frightened, Paralyzed, Petrified, Poisoned
Senses darkvision 60 ft., passive Perception 10
Languages
Challenge 1/2 (100 XP)

Actions

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit:5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.