Sources
CR
Type
Size
Alignment
Movement

Chitine

Small Monstrosity, Chaotic Evil

Armor Class 14 (hide armor)
Hit Points 18 (4d6 + 4)
Speed 30 ft., climb 30 ft.
STR
10
+0
DEX
14
+2
CON
12
+1
INT
10
+0
WIS
10
+0
CHA
7
-2
Skills Athletics +4, Stealth +4
Senses darkvision 60 ft., passive Perception 10
Languages Undercommon
Challenge 1/2 (100 XP)

Traits

Fey Ancestry. The chitine has advantage on saving throws against being charmed, and magic can't put the chitine to sleep.

Sunlight Sensitivity. While in sunlight, the chitine has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Web Sense. While in contact with a web, the chitine knows the exact location of any other creature in contact with the same web.

Web Walker. The chitine ignores movement restrictions caused by webbing.

Actions

Multiattack. The chitine makes three attacks with its daggers.

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:4 (1d4 + 2) piercing damage.

Lore

Chitines are multi-armed humanoids with arachnid qualities that serve Lolth. They operate in well-organized colonies that prove to be effective fighters in the war against the enemies of the Demon Queen of Spiders. On occasion, Lolth pits chitines against dark elves-even though both groups worship her-as a way of punishing the drow, who created the chitines but displeased their goddess by doing so.