Sources
CR
Type
Size
Alignment
Movement

Female Steeder

Large Monstrosity, Unaligned

Armor Class 14 (natural armor)
Hit Points 30 (4d10 + 8)
Speed 30 ft., climb 30 ft.
STR
15
+2
DEX
16
+3
CON
14
+2
INT
2
-4
WIS
10
+0
CHA
3
-4
Skills Stealth +7, Perception +4
Senses darkvision 120 ft., passive Perception 14
Languages
Challenge 1 (200 XP)

Traits

Extraordinary Leap. The distance of the steeder's long jumps is tripled; every foot of its walking speed that it spends on the jump allows it to move 3 feet.

Spider Climb. The steeder can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:7 (1d8 + 3) piercing damage plus 9 (2d8) poison damage.

Sticky Leg. Melee Weapon Attack: +5 to hit, reach 5 ft., one Medium or smaller creature. Hit:The target is stuck to the steeder's leg and grappled (escape DC 12). The steeder can have only one creature grappled at a time.

Lore

Steeders resemble spiders as much as worgs resemble wolves. The creatures may appear similar, but steeders are more than mere vermin.