Sources
CR
Type
Size
Alignment
Movement

Steel Defender

Medium Construct, Unaligned

Armor Class 15 (natural armor)
Hit Points —
Speed 40 ft.
STR
14
+2
DEX
12
+1
CON
14
+2
INT
4
-3
WIS
10
+0
CHA
6
-2
Saving Throws DEX +1 plus PB, CON +2 plus PB
Skills Athletics +2 plus PB, Perception +0 plus PB × 2
Damage Immunities poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses darkvision 60 ft.
Languages understands the languages you speak
Proficiency Bonus equals your bonus
Summoned by Artificer

Traits

Vigilant. The defender can't be surprised.

Actions

Force-Empowered Rend. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target you can see. Hit:1d8 + PB force damage.

Repair (3/Day). The magical mechanisms inside the defender restore 2d8 + PB hit points to itself or to one construct or object within 5 feet of it.

Reactions

Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender.