Sources
CR
Type
Size
Alignment
Movement

Rusted Wyrm

Gargantuan Construct, Neutral

Armor Class 20
Hit Points 231 (14d20 + 84)
Speed 40 ft., swim 60 ft.
STR
25
+7
DEX
13
+1
CON
22
+6
INT
8
-1
WIS
14
+2
CHA
6
-2
Damage Immunities fire, poison
Condition Immunities Exhaustion, Frightened, Petrified, Poisoned
Senses Darkvision 120 ft., passive Perception 12
Languages Common, Draconic
Challenge 14 (11,500 XP)

Traits

Legendary Resistance (3/Day). If the Rusted fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The Rusted makes two Bite attacks.

Bite. Melee Attack Roll: +12, reach 20 ft. Hit:29 (4d10 + 7) Piercing damage.

Steam Breath (Recharge 5–6). Dexterity Saving Throw: DC 19, each creature and flammable object that isn't being worn or carried in a 60-foot Cone. Failure: 45 (7d12) Fire damage, and the target starts burning. Success: Half damage only. Failure or Success: Being underwater doesn't grant Resistance to this Fire damage.

Bonus Actions

Encasing Rust. Constitution Saving Throw: DC 19, one creature within 20 feet of the Rusted. Failure: 14 (4d6) Poison damage, and the target has the Poisoned condition until the end of its next turn. While Poisoned, the target has the Paralyzed condition.

Lore

Construct Victims of a Supernatural Curse