Immutable Form. The statue is immune to any spell or effect that would alter its form.
Legendary Resistance (3/Day). If the statue fails a saving throw, it can choose to succeed instead.
Multiattack. The statue makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:10 (2d6 + 3) piercing damage. If the target is a creature, that creature becomes cursed by the statue. The curse lasts for 10 minutes. While the creature is cursed, the statue has advantage on all attacks against it.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:10 (2d6 + 3) slashing damage.
Bite. The statue makes one bite attack.
Blood Reaper. All creatures currently cursed by the statue and within 20 feet of it take 5 necrotic damage.
Move. The statue moves up to its speed without provoking opportunity attacks.
A large, exquisitely carved jade statue of a vampire guards the tunnels in Isle of the Abbey, having been brought to life by dark magic. Its stone fangs draw blood that it then uses to work a curse on its victims.