Potion Mishap. When Nauk uses the Imbibe Potion action more than once in an hour, roll 1d4 for what happens:
Relentless. When Nauk is reduced to 0 hit points but not killed outright, he can drop to 1 hit point instead. He can't use this feature again for 24 hours
Special Items. Nauk wears adamantine plate armor. He wields a +1 maul and a +1 heavy crossbow which is already factored into his stats. He has 2 potions of resistance (cold), 2 potions of resistance (fire), 2 potions of resistance (lightning). He has 2 potions of heroism and 4 potions of superior healing.
Multiattack. Nauk makes three Magic Maul attacks. Nauk may substitute one of those attacks for the Imbibe Potion action.
Magic Maul. Melee Weapon Attack: +10 to hit, reach 5 ft., one creature. Hit:13 (2d6 + 6) bludgeoning damage.
Heavy Crossbow. Ranged Weapon Attack: +6 to hit, ranged 100/400 ft., one target. Hit:7 (1d10 + 2) piercing damage.
Imbibe Potion. Nauk drinks a potion from the following list:
Parry. Nauk adds 4 to his AC against one melee attack that would hit him. To do so, Nauk must see the attacker and be wielding a melee weapon.
Nauk is a half-orc warrior and senior member of the Flaming Fist in Baldur's Gate. He is also one of Faerûn's most notorious arms dealers. Nauk feeds the flames of civil strife in other nations, usually by providing assassins, mercenaries or magic. When outright war breaks out, the Flaming Fist is ready to offer their services for a hefty profit.