Young Bronze Dragon. Suldil is accompanied by a young bronze dragon. The dragon allows Suldil to use him as a mount.
Spellcasting. Suldil casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 17):
At will: detect magic, light, mage hand
1/day: disintegrate
2/day each: counterspell, shield
Bronze Bolt. Melee or Ranged Spell Attack: +9 to hit, reach 5 ft. or range 120 ft., one target. Hit:21 (3d10 + 5) lightning damage.
Explosion (1/Day). Suldil discharges a burst of energy in a 60-foot-radius. Each creature in that area must make a DC 17 Dexterity saving throw, taking 44 (8d10) lightning damage on failed save, half as much damage on a successful save.
Mounted. If Suldil isn't mounted, she can use a bonus action to magically teleport onto her young bronze dragon mount, provided Suldil and the young bronze dragon are on the same plane of existence. When she teleports, Suldil appears astride the young bronze dragon along with any equipment she is wearing or carrying. While mounted and not incapacitated, Suldil can't be surprised, and both her and her mount gain advantage on Dexterity saving throws.
More than a thousand years ago, Suldil was born to a human boatswain and his sea-elf bride. Her innate magical prowess brought her to the attention of the fledgling order of the Knights of Bahamut. The Knights of Bahamut were an order of dragon riders that worshipped Bahamut and bonded to young metallic dragons.