Sources
CR
Type
Size
Alignment
Movement

Kharbek

Medium Humanoid (dwarf), Any alignment

Armor Class 13 (leather armor)
Hit Points 1 (3d8 + 3)
Speed 25 ft.
STR
11
+0
DEX
14
+2
CON
12
+1
INT
11
+0
WIS
13
+1
CHA
11
+0
Skills Nature +4, Perception +5, Stealth +6, Survival +5
Damage Resistances poison
Senses passive Perception 15
Languages Common, Dwarvish
Challenge 1/2 (100 XP)

Traits

Keen Hearing and Sight. Kharbek has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Exhaustion. Kharbek has 5 levels of exhaustion.

Dwarven Resilience. <$title_short_name$> has advantage on saving throws against poison, and has resistance against poison damage.

Actions

Multiattack. Kharbek makes two melee attacks or two ranged attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:5 (1d6 + 2) piercing damage.

Longbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit:6 (1d8 + 2) piercing damage.

Lore

Kharbek, a 145-year-old shield dwarf, is the only survivor of a party of adventurers captured by the Order of the Immortal Lotus. If questioned, Kharbek is able to recall how a member of the Immortal Lotus disguised as a beggar lured the group to the temple, where the adventurers were tortured one by one. Kharbek's weapons rest on a nearby table. If their wounds are healed and levels of exhaustion removed, Kharbek offers to fight alongside the characters as a sign of gratitude.