Sources
CR
Type
Size
Alignment
Movement

Kharbek

Medium Humanoid (dwarf), Any alignment

Armor Class 13 (leather armor)
Hit Points 1 (3d8 + 3)
Speed 25 ft.
STR
11
+0
DEX
14
+2
CON
12
+1
INT
11
+0
WIS
13
+1
CHA
11
+0
Skills Nature +4, Perception +5, Stealth +6, Survival +5
Damage Resistances poison
Senses passive Perception 15
Languages Common, Dwarvish
Challenge 1/2 (100 XP)

Traits

Keen Hearing and Sight. Kharbek has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Exhaustion. Kharbek has 5 levels of exhaustion.

Dwarven Resilience. Kharbek has advantage on saving throws against poison, and has resistance against poison damage.

Actions

Multiattack. Kharbek makes two melee attacks or two ranged attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:5 (1d6 + 2) piercing damage.

Longbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit:6 (1d8 + 2) piercing damage.

Lore

Kharbek, a 145-year-old shield dwarf, is the only survivor of a party of adventurers captured by the Order of the Immortal Lotus. If questioned, Kharbek is able to recall how a member of the Immortal Lotus disguised as a beggar lured the group to the temple, where the adventurers were tortured one by one. Kharbek's weapons rest on a nearby table. If their wounds are healed and levels of exhaustion removed, Kharbek offers to fight alongside the characters as a sign of gratitude.