Sources
CR
Type
Size
Alignment
Movement

Hurda

Huge hurda, Chaotic Evil

Armor Class 13 (natural armor)
Hit Points 105 (10d12 + 40)
Speed 40 ft.
STR
21
+5
DEX
8
-1
CON
19
+4
INT
5
-3
WIS
9
-1
CHA
6
-2
Skills Perception +2
Senses passive Perception 12
Languages Giant
Challenge 5 (1,800 XP)

Actions

Multiattack. The hurda makes two smash attacks.

Smash. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit:18 (3d8 + 5) bludgeoning damage.

Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit:21 (3d10 + 5) bludgeoning damage.

Lore

Hurdas are huge, semi-humanoid creatures thought to be distantly related to giants. They are primarily employed as heavy labor—hauling stone, shifting earth, and drawing the huge carts of the Goma Fada caravan, for example. They are essentially beasts of burden, no more intelligent than a baloth or terastodon—but significantly more pliable. Murasan hurdas are more aggressive than their calmer Onduan kin, serving as protection for the caravans instead of drawing…