Sources
CR
Type
Size
Alignment
Movement

Heralds of Dust Remnant

Small/Medium Humanoid, Any alignment

Armor Class 12, 15 with mage armor
Hit Points 45 (7d8 + 14)
Speed 30 ft.
STR
8
-1
DEX
14
+2
CON
15
+2
INT
17
+3
WIS
14
+2
CHA
11
+0
Skills Arcana +5, Perception +4, Stealth +6
Damage Resistances necrotic
Senses passive Perception 14
Languages Common plus three more languages
Challenge 4 (1,100 XP)

Spellcasting

Spellcasting. The remnant casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 13):

At will: mage armor, mage hand, prestidigitation

1/day each: bane, dimension door, web

Actions

Multiattack. The remnant makes two Necrotic Surge attacks.

Necrotic Surge. Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit:14 (2d10 + 3) necrotic damage.

Bonus Actions

Phase (2/Day). The remnant becomes partially incorporeal for as long as it maintains concentration on the effect (as if concentrating on a spell). While partially incorporeal, the remnant has resistance to bludgeoning, piercing, and slashing damage.

Lore

Remnants are Dusters who sought undeath via rituals but failed. Liaisons and spies, these agents exist in a halfway point between life and death.