Sources
CR
Type
Size
Alignment
Movement

Setessan Hoplite

Medium Humanoid, Any alignment

Armor Class 16 (leather, shield)
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
14
+2
DEX
16
+3
CON
14
+2
INT
13
+1
WIS
16
+3
CHA
11
+0
Saving Throws DEX +5, WIS +5
Skills Acrobatics +5, Perception +5, Survival +5
Senses passive Perception 15
Languages Common
Challenge 4 (1,100 XP)

Traits

Pack Tactics. The hoplite has advantage on an attack roll against a creature if at least one of the hoplite's allies is within 5 feet of the hoplite and the ally isn't incapacitated.

Actions

Multiattack. The hoplite makes two scimitar attacks or two longbow attacks.

Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:6 (1d6 + 3) slashing damage plus 10 (3d6) poison damage.

Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit:7 (1d8 + 3) piercing damage plus 10 (3d6) poison damage.

Lore

Hoplites are highly trained warriors, versed not only in strategy and tactics but in the glorification of the warrior's spirit, the basis of an ethos that forges an unbreakable bond between members of a military unit. In combat, hoplites typically work in groups and use coordinated tactics to win victories.