Pack Tactics. The hoplite has advantage on an attack roll against a creature if at least one of the hoplite's allies is within 5 feet of the hoplite and the ally isn't incapacitated.
Multiattack. The hoplite makes two scimitar attacks or two longbow attacks.
Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:6 (1d6 + 3) slashing damage plus 10 (3d6) poison damage.
Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit:7 (1d8 + 3) piercing damage plus 10 (3d6) poison damage.
Hoplites are highly trained warriors, versed not only in strategy and tactics but in the glorification of the warrior's spirit, the basis of an ethos that forges an unbreakable bond between members of a military unit. In combat, hoplites typically work in groups and use coordinated tactics to win victories.