Sources
CR
Type
Size
Alignment
Movement

Oracle

Medium Humanoid, Any alignment

Armor Class 15 (Blessings Of The Gods)
Hit Points 44 (8d8 + 8)
Speed 30 ft.
STR
10
+0
DEX
14
+2
CON
12
+1
INT
13
+1
WIS
16
+3
CHA
15
+2
Saving Throws WIS +5, CHA +4
Skills Insight +5, Persuasion +4, Religion +5
Senses passive Perception 13
Languages Celestial, Common
Challenge 4 (1,100 XP)

Traits

Blessings of the Gods. While the oracle is wearing no armor and wielding no shield, its AC includes its Wisdom modifier. In addition, a creature that hits the oracle with a melee attack while within 5 feet of it takes 9 (2d8) force damage.

Spellcasting

Innate Spellcasting. The oracle's spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: guidance, light, thaumaturgy

1/day each: augury, scrying

3/day each: bless, guiding bolt, healing word, hold person

Actions

Eldritch Touch. Melee Spell Attack: +5 to hit, reach 5 ft., one target. Hit:6 (1d6 + 3) force damage.

Reactions

Divine Insight (3/Day). When the oracle or a creature it can see makes an attack roll, a saving throw, or an ability check, the oracle can cause the roll to be made with advantage or disadvantage.

Lore

Oracles posses the ability to interpret the patterns and language of Nyx, divining from it the flow of fates and the will of the gods. Most of these gifted—or cursed—mortals communicate with a single god, interpreting their intentions for the wider world. Others aren't aligned with a god and observe the night sky, reading Nyx like a vast, cryptic scroll for insights.