Sources
CR
Type
Size
Alignment
Movement

Transcendent Order Instinct

Small/Medium Humanoid, Any alignment

Armor Class 16 (Unarmored Defense)
Hit Points 49 (9d8 + 9)
Speed 40 ft.
STR
10
+0
DEX
16
+3
CON
12
+1
INT
10
+0
WIS
16
+3
CHA
12
+1
Saving Throws WIS +5, CHA +3
Skills Acrobatics +5, Perception +5, Performance +3
Senses passive Perception 15
Languages Common plus one more language
Challenge 3 (700 XP)

Traits

Unarmored Defense. While the instinct is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Actions

Multiattack. The instinct makes three Unarmed Strike attacks.

Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:7 (1d8 + 3) bludgeoning damage.

Reactions

Deflect Blow. In response to being hit by a melee attack roll, the instinct partially deflects the blow. The damage the instinct takes from the attack is reduced by 1d6.

Lore

Elite martial artists, instincts have learned to fight unburdened by thought, deflecting the blows of their enemies in rapid succession.