Keen Hearing and Sight. Gondolo has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Halfling Nimbleness. <$title_short_name$> can move through a space of a Medium or larger creature.
Brave. <$title_short_name$> has advantage on saving throws against being frightened.
Stout Resilience. <$title_short_name$> has advantage on saving throws against poison.
Multiattack. Gondolo makes two melee attacks or two ranged attacks.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:5 (1d6 + 2) piercing damage.
Longbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit:6 (1d8 + 2) piercing damage.