Devil's Sight. Magical darkness doesn't impede the abishai's darkvision.
Magic Resistance. The abishai has advantage on saving throws against spells and other magical effects.
Spellcasting. The abishai casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 20):
At will: disguise self, mage hand, minor illusion
2/day each: charm person, dispel magic, greater invisibility, wall of force
Multiattack. The abishai makes three Bite or Lightning Strike attacks.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit:13 (2d10 + 2) piercing damage plus 14 (4d6) lightning damage.
Lightning Strike. Ranged Spell Attack: +12 to hit, range 120 ft., one target. Hit:36 (8d8) lightning damage.
Teleport. The abishai teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space that it can see.
Each abishai was once a mortal who somehow won Tiamat's favor before death and, as a reward, found its soul transformed into a draconic devil to serve at her pleasure in the Nine Hells. Each type of abishai is associated with one of Tiamat's five dragon heads: black, blue, green, red, and white.