Sources
CR
Type
Size
Alignment
Movement

Graz'zt

Large Fiend (demon), Chaotic Evil

Armor Class 20 (natural armor)
Hit Points 346 (33d10 + 165)
Speed 40 ft.
STR
22
+6
DEX
15
+2
CON
21
+5
INT
23
+6
WIS
21
+5
CHA
26
+8
Saving Throws DEX +9, CON +12, WIS +12
Skills Deception +15, Perception +12, Persuasion +15
Damage Resistances cold, fire, lightning
Damage Immunities poison; bludgeoning, piercing, slashing, that is nonmagical
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses truesight 120 ft., passive Perception 22
Languages all, telepathy 120 ft.
Challenge 24 (62,000 XP)

Traits

Legendary Resistance (3/Day). If Graz'zt fails a saving throw, he can choose to succeed instead.

Magic Resistance. Graz'zt has advantage on saving throws against spells and other magical effects.

Spellcasting

Spellcasting. Graz'zt casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 23):

At will: charm person, detect magic, dispel magic

1/day each: dominate monster, greater invisibility

3/day each: darkness, dominate person, telekinesis, teleport

Actions

Multiattack. Graz'zt makes two Wave of Sorrow attacks. He can replace one attack with a use of Spellcasting.

Wave of Sorrow (Greatsword). Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit:20 (4d6 + 6) force damage plus 14 (4d6) acid damage.

Teleport. Graz'zt teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.

Bonus Actions

Change Shape. Graz'zt transforms into a form that resembles a Medium Humanoid or back into his true form. Aside from his size, his statistics are the same in each form. Any equipment he is wearing or carrying isn't transformed.

Reactions

Negate Spell (Recharge 5–6). Graz'zt tries to interrupt a spell he sees a creature casting within 60 feet of him. If the spell is 3rd level or lower, the spell fails and has no effect. If the spell is 4th level or higher, Graz'zt makes a Charisma check against a DC of 10 + the spell's level. On a success, the spell fails and has no effect.

Legendary Actions

Abyssal Magic. Graz'zt uses Spellcasting or Teleport.

Attack. Graz'zt makes one Wave of Sorrow attack.

Dance, My Puppet!. One creature charmed by Graz'zt that Graz'zt can see must use its reaction to move up to its speed as Graz'zt directs.

Lore

The appearance of this demon lord is a warning that not all that is beautiful is good. Every plane and curve of his nine-foot-tall body, every glance of his burning eyes, promises a mixture of pleasure and pain. Graz'zt can transform himself at will, appearing in any humanlike form that pleases him or his onlookers, all equally tempting in their own ways. In every form, though, a subtle wrongness pervades his beauty, from the cruel cast of his features to the six fingers on each hand and six…