Sources
CR
Type
Size
Alignment
Movement

Juiblex

Huge Fiend (demon), Chaotic Evil

Armor Class 18 (natural armor)
Hit Points 350 (28d12 + 168)
Speed 30 ft., climb 30 ft.
STR
24
+7
DEX
10
+0
CON
23
+6
INT
20
+5
WIS
20
+5
CHA
16
+3
Saving Throws DEX +7, CON +13, WIS +12
Skills Perception +12
Damage Resistances cold, fire, lightning
Damage Immunities acid, poison; bludgeoning, piercing, slashing, that is nonmagical
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses truesight 120 ft., passive Perception 22
Languages all, telepathy 120 ft.
Challenge 23 (50,000 XP)

Traits

Foul. Any creature other than an Ooze that starts its turn within 10 feet of Juiblex must succeed on a DC 21 Constitution saving throw or be poisoned until the start of the creature's next turn.

Legendary Resistance (3/Day). If Juiblex fails a saving throw, it can choose to succeed instead.

Magic Resistance. Juiblex has advantage on saving throws against spells and other magical effects.

Regeneration. Juiblex regains 20 hit points at the start of its turn. If it takes fire or radiant damage, this trait doesn't function at the start of its next turn. Juiblex dies only if it starts its turn with 0 hit points and doesn't regenerate.

Spider Climb. Juiblex can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Spellcasting

Spellcasting. Juiblex casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 20):

At will: detect magic

3/day each: contagion, gaseous form

Actions

Multiattack. Juiblex makes three Acid Lash attacks.

Acid Lash. Melee or Ranged Weapon Attack: +14 to hit, reach 10 ft. or range 60/120 ft., one target. Hit:21 (4d6 + 7) acid damage. Any creature killed by this attack is drawn into Juiblex's body, where the corpse is dissolved after 1 minute.

Eject Slime (Recharge 5–6). Juiblex spews out a corrosive slime, targeting one creature that it can see within 60 feet of it. The target must succeed on a DC 21 Dexterity saving throw or take 55 (10d10) acid damage. Unless the target avoids taking all of this damage, any metal armor worn by the target takes a permanent −1 penalty to the AC it offers, and any metal weapon the target is carrying or wearing takes a permanent −1 penalty to damage rolls. The penalty worsens each time a target is subjected to this effect. If the penalty on an object drops to −5, the object is destroyed. The penalty on an object can be removed by the mending spell.

Legendary Actions

Attack. Juiblex makes one Acid Lash attack.

Corrupting Touch (Costs 2 Actions). Melee Weapon Attack: +14 to hit, reach 10 ft., one creature. Hit:21 (4d6 + 7) poison damage, and the target is slimed. Until the slime is scraped off with an action, the target is poisoned, and any creature, other than an Ooze, is poisoned while within 10 feet of the target.

Lore

Called the Faceless Lord and the Oozing Hunger in ancient grimoires, Juiblex is demon lord of slime and ooze, a noxious creature that doesn't care about the plots and schemes of others of its kind. It exists only to consume, digesting and transforming living matter into more of itself.