Sources
CR
Type
Size
Alignment
Movement

Aurumach Rilmani

Large Celestial, Neutral

Armor Class 18 (natural armor)
Hit Points 285 (30d10 + 120)
Speed 0 ft., fly 40 ft. (hover)
STR
20
+5
DEX
21
+5
CON
18
+4
INT
21
+5
WIS
18
+4
CHA
16
+3
Saving Throws DEX +11, INT +11
Skills Arcana +11, History +11, Perception +10
Damage Resistances psychic; bludgeoning, piercing, slashing, from nonmagical attacks
Senses truesight 120 ft., passive Perception 20
Languages all, telepathy 120 ft.
Challenge 17 (18,000 XP)

Spellcasting

Spellcasting. The aurumach casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 19):

At will: detect magic, detect thoughts

1/day each: fly, geas (as an action), slow, suggestion

Actions

Multiattack. The aurumach makes three Manifested Blade or Gleaming Ray attacks.

Manifested Blade. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit:23 (4d8 + 5) force damage.

Gleaming Ray. Ranged Spell Attack: +11 to hit, range 120 ft., one target. Hit:24 (3d12 + 5) force damage.

Bonus Actions

Aura of Blades. The aurumach manifests a spectral, golden aura of blades around itself. While this aura is manifested, each creature that starts its turn within 10 feet of the aurumach must make a DC 19 Dexterity saving throw, taking 16 (3d10) force damage on a failed save, or half as much damage on a successful one. The aura disappears after 1 minute, when the aurumach has the incapacitated condition or dies, or when the aurumach uses a bonus action to end it.

Invoke Weakness (Recharge 5–6). The aurumach attempts to use its magic to weaken the defenses of a creature it can see within 120 feet of itself. The target must succeed on a DC 19 Wisdom saving throw or become cursed until the end of the aurumach's next turn. The next time the aurumach hits the cursed target with a Manifested Blade or Gleaming Ray attack, the target takes an extra 27 (6d8) force damage.

Lore

From redoubts near the Spire in the Outlands, aurumachs oversee the preservation of the cosmic status quo, serving as leaders and strategists of the rilmani. Employing mysterious magic, occult calculations, and networks of informants, aurumachs monitor forces across the planes. Only when planar balance is under threat of total collapse do these elusive, gold-skinned beings leave the Outlands, manifesting gleaming blades to destroy those that threaten multiversal stability.