Sources
CR
Type
Size
Alignment
Movement

Animated Wand

Tiny Construct, Unaligned

Armor Class 18 (natural armor)
Hit Points
Speed 30 ft.
STR
4
-3
DEX
18
+4
CON
10
+0
INT
3
-4
WIS
3
-4
CHA
1
-5
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 6
Languages
Challenge

Traits

Animated. If the wand lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.

When the animated wand drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.

The DM might rule that a specific wands slam attack inflicts slashing or piercing damage based on its form.

Actions

Wand of Wonder. The animated wand can expend 1 of its charges and target a random creature with one of its randomly determined effects. Any such effect that would target the wand's user targets the wand instead. If reduced to 0 hit points, the wand crumbles into dust and is destroyed.

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit:6 (1d4 + 4) bludgeoning damage.