Fey Rebirth. If Yarnspinner dies in his Domain of Delight, he revives with all his hit points 1d4 days later in a safe location in that domain.
Legendary Resistance (3/Day). If Yarnspinner fails a saving throw, he can choose to succeed instead.
Spider Climb. Yarnspinner can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Walker. Yarnspinner ignores movement restrictions caused by webbing.
Web Weaver (3/Day). Yarnspinner can take 1 minute to craft one of the following structures out of webbing:
Spellcasting. Yarnspinner casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 17):
At will: faerie fire, speak with animals
1/day each: awaken (as an action), pass without trace
2/day each: animal friendship, create food and water, revivify
Multiattack. Yarnspinner makes two Bite attacks and uses Spellcasting or Web once.
Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit:17 (3d6 + 7) piercing damage plus 11 (2d10) poison damage.
Web. Yarnspinner shoots webbing at one creature he can see within 120 feet of himself. The target must succeed on a DC 17 Strength saving throw or be restrained for 1 hour. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.
Yarnspinner has a monstrous form resembling that of an enormous spider. However, he has a benevolent personality and is obsessed with stories. In fact, he has amassed quite a collection of storybooks, which he keeps in silk sacks for easy transport. When Yarnspinner dreams, he projects a harmless, ghost-like version of himself that wanders his domain. In this form, he can talk to strangers and steer them one direction or another without fear of being harmed. If a visitor needs a safe haven,…