Spellcasting. Thurl is a 5th-level spellcaster. His spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). Thurl knows the following sorcerer spells:
Cantrips (at will): friends, gust, light, message, ray of frost
1st level (4 slots): expeditious retreat, feather fall, jump
2nd level (3 slots): levitate, misty step
3rd level (2 slots): haste
Multiattack. Thurl makes two melee attacks.
Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:10 (2d6 + 3) slashing damage.
Lance. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit:9 (1d12 + 3) piercing damage.
Parry. Thurl adds 2 to his AC against one melee attack that would hit him. To do so, Thurl must see the attacker and be wielding a melee weapon.
Thurl Merosska is the leader of the Feathergale Knights. Once a griffon rider of Waterdeep, Thurl retired after a storm nearly claimed his life. Obsessed with his near-death experience, Thurl learned of Yan-C-Bin and swore an oath to serve the elemental prince in exchange for power.