Brave. The guardian has advantage on saving throws against the frightened condition.
Lightning Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:5 (1d6 + 2) piercing damage plus 2 (1d4) lightning damage.
Handaxe. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:5 (1d6 + 2) slashing damage.
Guardians are the fearless rank and file of their faction.