Sources
CR
Type
Size
Alignment
Movement

Dolphin

Medium Beast, Unaligned

Armor Class 12 (natural armor)
Hit Points 11 (2d8 + 2)
Speed 0 ft., swim 60 ft.
STR
14
+2
DEX
13
+1
CON
13
+1
INT
6
-2
WIS
12
+1
CHA
7
-2
Skills Perception +3
Senses blindsight 60 ft., passive Perception 13
Languages
Challenge 1/8 (25 XP)

Traits

Charge. If the dolphin moves at least 30 feet straight toward a target and then hits it with a slam attack on the same turn, the target takes an extra 3 (1d6) bludgeoning damage.

Hold Breath. The dolphin can hold its breath for 20 minutes.

Actions

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:5 (1d6 + 2) bludgeoning damage.

Lore

Dolphins are clever, social marine mammals that feed on small fish and squid. An adult specimen is between 5 and 6 feet long.