Sources
CR
Type
Size
Alignment
Movement

Tabaxi Hunter

Medium Humanoid (tabaxi), Chaotic Good

Armor Class 14 (leather armor)
Hit Points 40 (9d8)
Speed 30 ft., climb 20 ft.
STR
10
+0
DEX
17
+3
CON
11
+0
INT
13
+1
WIS
14
+2
CHA
15
+2
Skills Athletics +2, Perception +4, Stealth +5, Survival +6
Senses darkvision 60 ft., passive Perception 14
Languages Common plus any one language
Challenge 1 (200 XP)

Traits

Feline Agility. When the tabaxi moves on its turn in combat, it can double its speed until the end of the turn. Once it uses this ability, the tabaxi can't use it again until it moves 0 feet on one of its turns.

Actions

Multiattack. The tabaxi makes two attacks with its claws, its shortsword, or its shortbow.

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit:2 (1d4) slashing damage.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:6 (1d6 + 3) slashing damage.

Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit:6 (1d6 + 3) piercing damage.

Lore

Tabaxi are catfolk who hail from the land of Maztica. The ultimate wanderers, Tabaxi rarely stay in one place for long. They love to collect interesting artifacts, gather tales, and lay eyes on all the world's wonders. This curiosity pushes them to leave no secrets uncovered, and no treasures or legends lost. They revere a fickle deity called the Cat Lord, who is said to wander the world.