Hold Breath. The whale can hold its breath for 30 minutes.
Multiattack. The whale makes two attacks: one with its bite and one with its tail.
Flipper. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the whale. Hit:14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the whale. Hit:14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
The aethersphere is home to its own ecosystem. Tiny organisms float in the aether currents, deriving all their energy from it and serving as food for larger creatures. Leviathans (similar in form to enormous eels) and flying whales filter these organisms out of the air as they swim through the aethersphere. The whales, as a rule, are not hostile by nature, though they can cause devastating sparks or destructive storms as they move through the aether flows. But leviathans are perpetually hungry,…