Magic Resistance. The skeletal alchemist has advantage on saving throws against spells and other magical effects.
Multiattack. The skeletal alchemist makes two Lob Acid attacks.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft. one target. Hit:4 (1d6 + 1) slashing damage.
Lob Acid. Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit:5 (1d8 + 1) acid damage.
This undead retains enough of its former self to continue its alchemical work, often on behalf of necromancers or other sinister patrons. It toils in a dark laboratory (such as the one found in The Sinister Secret of Saltmarsh), often falling dormant for long periods of time.