Sources
CR
Type
Size
Alignment
Movement

Kuo-toa Marauder

Medium Aberration, Neutral Evil

Armor Class 12
Hit Points 22 (4d8 + 4)
Speed 30 ft., swim 30 ft.
STR
14
+2
DEX
10
+0
CON
12
+1
INT
10
+0
WIS
11
+0
CHA
10
+0
Skills Perception +4
Senses Darkvision 120 ft., Truesight 30 ft., passive Perception 14
Languages Common, Undercommon
Challenge 1/2 (100 XP)

Traits

Amphibious. The kuo-toa can breathe air and water.

Sunlight Sensitivity. While in sunlight, the kuo-toa has Disadvantage on ability checks and attack rolls.

Actions

Brine Slicer. Melee Attack Roll: +4, reach 5 ft. Hit:9 (2d6 + 2) Slashing damage.

Bonus Actions

Slippery. The kuo-toa takes the Disengage action.