Earth Walk. Seodra can move across difficult terrain made of earth or stone without expending extra movement.
Treasure Sense. Seodra can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of her.
Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:5 (1d8 + 1) piercing damage.
Parry. Seodra adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.