Sources
CR
Type
Size
Alignment
Movement

Sauriv

Medium Humanoid (lizardfolk), Lawful Neutral

Armor Class 13 (natural armor)
Hit Points 9 (2d8)
Speed 30 ft., swim 30 ft.
STR
11
+0
DEX
12
+1
CON
11
+0
INT
12
+1
WIS
18
+4
CHA
16
+3
Skills Deception +7, Insight +6, Persuasion +7
Senses passive Perception 14
Languages Common, Draconic
Challenge 1/8 (25 XP)

Traits

Hold Breath. <$title_short_name$> can hold their breath for up to 15 minutes at a time.

Actions

Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:5 (1d8 + 1) piercing damage.

Reactions

Parry. Sauriv adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.