Sources
CR
Type
Size
Alignment
Movement

Otto Belview

Medium Humanoid (mongrelfolk), Any alignment

Armor Class 11 (natural armor)
Hit Points 26 (4d8 + 8)
Speed 20 ft.
STR
12
+1
DEX
9
-1
CON
15
+2
INT
9
-1
WIS
10
+0
CHA
6
-2
Skills Deception +2, Perception +2, Stealth +3
Senses passive Perception 12
Languages Common
Challenge 1/4 (50 XP)

Traits

Standing Leap. The mongrelfolk's long jump is up to 20 feet and its high jump up to 10 feet, with or without a running start.

Mimicry. Otto can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 12 Wisdom (Insight) check.

Actions

Multiattack. Otto makes two attacks: one with its bite and one with its claw or dagger.

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:3 (1d4 + 1) piercing damage.

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:3 (1d4 + 1) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:3 (1d4 + 1) piercing damage.