Sources
CR
Type
Size
Alignment
Movement

Nyx-Fleece Ram

Medium Monstrosity, Unaligned

Armor Class 14 (natural armor)
Hit Points 27 (5d8 + 5)
Speed 40 ft.
STR
16
+3
DEX
14
+2
CON
12
+1
INT
3
-4
WIS
13
+1
CHA
10
+0
Senses passive Perception 11
Languages
Challenge 1 (200 XP)

Traits

Charge. If the ram moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Magic Resistance. The ram has advantage on saving throws against spells and other magical effects.

Sure-Footed. The ram has advantage on Strength and Dexterity saving throws against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:8 (2d4 + 3) bludgeoning damage plus 3 (1d6) force damage.

Lore

Touched by the gods, Nyx-fleece rams grow remarkable magical wool. This makes the beasts valuable to heroes and scoundrels alike, who would use their wool for either protection or profit. Divine servants guard the few herds of Nyx-fleece rams dwelling among Theros's loftiest peaks, assuring they don't fall into unworthy hands.