Sources
CR
Type
Size
Alignment
Movement

Mr. Greystone

Medium Humanoid (human), Lawful Evil

Armor Class 15 (studded leather)
Hit Points 112 (15d8 + 45)
Speed 30 ft.
STR
18
+4
DEX
15
+2
CON
16
+3
INT
10
+0
WIS
12
+1
CHA
15
+2
Saving Throws STR +7, DEX +5, CON +6
Skills Athletics +10, Intimidation +5
Senses passive Perception 11
Languages Common, Goblin
Challenge 5 (1,800 XP)

Traits

Brave. Mr. Greystone has advantage on saving throws against being frightened.

Brute. A melee weapon deals one extra die of its damage when Mr. Greystone hits with it (included in the attack).

Actions

Multiattack. Mr. Greystone makes two melee attacks or two ranged attacks.

Club. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:11 (2d6 + 4) bludgeoning damage.

Hand Crossbow. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit:5 (1d6 + 2) piercing damage.