Sources
CR
Type
Size
Alignment
Movement

Moonshark

Huge Beast, Unaligned

Armor Class 13 (natural armor)
Hit Points 126 (11d12 + 55)
Speed swim 50 ft.
STR
23
+6
DEX
11
+0
CON
21
+5
INT
1
-5
WIS
10
+0
CHA
5
-3
Skills Perception +3
Senses blindsight 60 ft., passive Perception 13
Languages
Challenge 5 (1,800 XP)

Traits

Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing. The shark can breathe only underwater.

Silver Spear. A character within 5 feet of the shark can use an action to try to dislodge the spear, doing so with a successful DC 13 Strength (Athletics) check. While the spear is lodged in the shark, the shark glows with silvery illumination, shedding bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit:22 (3d10 + 6) piercing damage. If the shark misses, it can use a bonus action to swim up to 25 feet. This movement doesn't provoke opportunity attacks.

Lore

The silver spear lodged in the shark's hide has been enchanted by the divine power of Sehanine the Moon Weaver.