Goblin Minion
Small Fey (goblinoid), Chaotic Neutral
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
Skills Stealth +6
Senses Darkvision 60 ft., passive Perception 9
Languages Common, Goblin
Challenge 1/8 (25 XP)
Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit:4 (1d4 + 2) Piercing damage.
Wild Tricksters and Troublemakers