Dark Devotion. The worker has advantage on saving throws against being charmed or frightened.
Dwarven Resilience. <$title_short_name$> has advantage on saving throws against poison, and has resistance against poison damage.
Pick or Hammer. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit:4 (1d6 + 1) bludgeoning or piercing damage.