Sources
CR
Type
Size
Alignment
Movement

Drake (Large)

Large Beast, Neutral Good

Armor Class 13
Hit Points 26 (4d10 + 4)
Speed 10 ft., fly 80 ft.
STR
16
+3
DEX
17
+3
CON
13
+1
INT
8
-1
WIS
14
+2
CHA
10
+0
Skills Perception +4
Senses passive Perception 14
Languages
Challenge 1 (200 XP)

Traits

Keen Sight. The drake has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The drake makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:6 (1d6 + 3) piercing damage.

Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:10 (2d6 + 3) slashing damage.

Lore

Drakes are skittish, opportunistic predators that hunt the skies of Kaladesh in units called rushes, made up of as many as a dozen drakes. Though they prey mostly on birds, they can also be seen clinging to the hides of leviathans and whales, picking off winged leeches and other parasites and scavengers that attach themselves to the huge sky beasts. Occasionally, a rush of drakes will descend on a herd of mountain goats or other game found at high elevations.