Sources
CR
Type
Size
Alignment
Movement

Booyahg Caster

Small Humanoid (goblinoid), Neutral Evil

Armor Class 15 (leather armor, shield)
Hit Points 7 (2d6)
Speed 30 ft.
STR
8
-1
DEX
14
+2
CON
10
+0
INT
10
+0
WIS
8
-1
CHA
8
-1
Skills Stealth +6
Senses darkvision 60 ft., passive Perception 9
Languages Common, Goblin
Challenge 1/4 (50 XP)

Traits

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Spellcasting

Spellcasting. The goblin can cast a randomly determined 1st-level wizard spell once per day. Intelligence is its spellcasting ability (spell save DC 10, +2 to hit with spell attacks).

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:5 (1d6 + 2) slashing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit:5 (1d6 + 2) piercing damage.

Lore

Spellcasters of any sort among the goblins are rare. Goblins typically lack the intelligence and patience needed to learn and practice wizardry, and they fare poorly even when given access to the necessary training and knowledge. Sorcerers are less prevalent among them than in many other races, and Khurgorbaeyag seems to dislike sharing his divine power with his followers. And although many goblins would readily offer anything to have the abilities of a warlock, the patrons that grant such…