Sources
CR
Type
Size
Alignment
Movement

The Angry

Medium Monstrosity, Lawful Evil

Armor Class 18 (natural armor)
Hit Points 255 (30d8 + 120)
Speed 30 ft.
STR
17
+3
DEX
10
+0
CON
19
+4
INT
8
-1
WIS
13
+1
CHA
6
-2
Skills Perception +6
Damage Resistances bludgeoning, piercing, slashing, while in dim light or darkness
Senses darkvision 60 ft., passive Perception 16
Languages Common
Challenge 13 (10,000 XP)

Traits

Two Heads. The Angry has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.

Rising Anger. If another creature deals damage to the Angry, the Angry's attack rolls have advantage until the end of its next turn, and the first time it hits with a hook attack on its next turn, the attack's target takes an extra 19 (3d12) psychic damage.

On its turn, the Angry has disadvantage on attack rolls if no other creature has dealt damage to it since the end of its last turn.

Actions

Multiattack. The Angry makes two hook attacks.

Hook. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit:16 (2d12 + 3) piercing damage.

Lore

The Shadowfell's pervasive melancholy sometimes gives rise to strange incarnations of the plane's bleak nature. The sorrowsworn embody the forms of suffering that are inherent to the shadowy landscape, and they visit horror on those who stumble into their midst.