Sources
CR
Type
Size
Alignment
Movement

Swarm of Wasps

Medium swarm of Tiny Beasts, Unaligned

Armor Class 12 (natural armor)
Hit Points 22 (5d8)
Speed 5 ft., fly 30 ft.
STR
3
-4
DEX
13
+1
CON
10
+0
INT
1
-5
WIS
7
-2
CHA
1
-5
Damage Resistances bludgeoning, piercing, slashing
Condition Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Senses blindsight 10 ft., passive Perception 8
Languages
Challenge 1/2 (100 XP)

Traits

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points.

Actions

Bites. Melee Weapon Attack: +3 to hit, reach 0 ft., one target in the swarm's space. Hit:10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its hit points or fewer.

Lore

The swarms presented here aren't ordinary or benign assemblies of little creatures. They form as a result of some sinister or unwholesome influence. A vampire can summon swarms of bats and rats from the darkest corners of the night, while the very presence of a mummy lord can cause scarab beetles to boil up from the sand-filled depths of its tomb. A hag might have the power to turn swarms of ravens against her enemies, while a yuan-ti abomination might have…