Sources
CR
Type
Size
Alignment
Movement

Skulk

Medium Monstrosity, Chaotic Neutral

Armor Class 14
Hit Points 18 (4d8)
Speed 30 ft.
STR
6
-2
DEX
19
+4
CON
10
+0
INT
10
+0
WIS
7
-2
CHA
1
-5
Saving Throws CON +2
Skills Stealth +8
Condition Immunities Blinded
Senses darkvision 120 ft., passive Perception 8
Languages understands Common but can't speak
Challenge 1/2 (100 XP)

Traits

Fallible Invisibility. The skulk is invisible. This invisibility can be circumvented by three things:

  • Charnel Candles
  • Children
  • Reflective Surfaces

Trackless. The skulk leaves no tracks to indicate where it has been or where it's headed.

Actions

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:6 (1d4 + 4) slashing damage plus 3 (1d6) necrotic damage.

Lore

Some children have imaginary friends that their parents can't see. Sometimes those invisible friends aren't imaginary.