Sources
CR
Type
Size
Alignment
Movement

Xvart Warlock of Raxivort

Small Humanoid (xvart), Chaotic Evil

Armor Class 12, 15 with mage armor
Hit Points 22 (5d6 + 5)
Speed 30 ft.
STR
8
-1
DEX
14
+2
CON
12
+1
INT
8
-1
WIS
11
+0
CHA
12
+1
Skills Stealth +4
Senses darkvision 30 ft., passive Perception 10
Languages Abyssal
Challenge 1 (200 XP)

Traits

Low Cunning. The xvart can take the Disengage action as a bonus action on each of its turns.

Overbearing Pack. The xvart has advantage on Strength (Athletics) checks to shove a creature if at least one of the xvart's allies is within 5 feet of the target and the ally isn't incapacitated.

Raxivort's Tongue. The xvart can communicate with ordinary bats and rats, as well as giant bats and giant rats.

Spellcasting

Innate Spellcasting. The xvart's innate spellcasting ability is Charisma. it can innately cast the following spells, requiring no material components:

At will: detect magic, mage armor (self only)

Spellcasting. The xvart is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 11, +3 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:

Cantrips (at will): eldritch blast, mage hand, minor illusion, poison spray, prestidigitation

1st–2nd level (2 slots): burning hands, expeditious retreat, invisibility, scorching ray

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:5 (1d6 + 2) slashing damage.

Lore

Xvarts are cruel, cowardly humanoids spawned by a cowardly, renegade demigod. They have blue skin, vivid orange eyes, and receding hairlines, mirroring their creator's appearance. They stand about 3 feet tall.