Sources
CR
Type
Size
Alignment
Movement

Noska Ur'gray

Medium Humanoid (dwarf), Lawful Evil

Armor Class 11 (leather armor)
Hit Points 32 (5d8 + 10)
Speed 25 ft.
STR
15
+2
DEX
11
+0
CON
14
+2
INT
10
+0
WIS
10
+0
CHA
11
+0
Skills Intimidation +2
Damage Resistances poison
Senses darkvision 60 ft., passive Perception 10
Languages Common, Dwarvish
Challenge 1/2 (100 XP)

Traits

Pack Tactics. Noska has advantage on an attack roll against a creature if at least one of Noska's allies is within 5 feet of the creature and the ally isn't incapacitated.

Dwarven Resilience. Noska has advantage on saving throws against poison and resistance to poison damage.

Difficult Climber. Noska has disadvantage on Strength checks made to climb, due to his disability.

Actions

Multiattack. Noska makes two melee attacks.

Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit:5 (1d6 + 2) bludgeoning damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit:5 (1d10) piercing damage.

Lore

Noska is a ruthless enforcer in the Xanathar Guild. A green slime in Undermountain dissolved his left hand and forearm, and the lost appendage has been replaced with a heavy crossbow that attaches to the stump.