Sources
CR
Type
Size
Alignment
Movement

Panopticus Wizard

Medium Humanoid (dwarf), Neutral

Armor Class 10
Hit Points 9 (2d8)
Speed 25 ft.
STR
10
+0
DEX
10
+0
CON
10
+0
INT
14
+2
WIS
10
+0
CHA
11
+0
Skills Arcana +4, History +4
Damage Resistances poison
Senses passive Perception 10
Languages Common, Dwarvish
Challenge 1/4 (50 XP)

Traits

Dwarven Resilience. The dwarf has advantage on saving throws against poison and resistance to poison damage.

Spellcasting

Spellcasting. The Dwarf is a 1st-level spellcaster. Its spellcasting ability is Intelligence. It has the following wizard spells prepared:

Cantrips (at will): fire bolt, mending, prestidigitation

1st level (2 slots): burning hands, disguise self, shield

Actions

Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit:2 (1d4) piercing damage. Or Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit:2 (1d4) piercing damage.

Lore

This bald-headed and tattooed dwarf operates Xanathar's "panopticus" magical surveillance system.