Sources
CR
Type
Size
Alignment
Movement

Magister Umbero Zastro

Medium Humanoid (half-elf), Lawful Neutral

Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR
11
+0
DEX
12
+1
CON
11
+0
INT
12
+1
WIS
14
+2
CHA
16
+3
Skills Deception +5, Insight +4, Persuasion +5
Senses darkvision 60 ft., passive Perception 12
Languages Common, Elvish
Challenge 0 (10 XP)

Traits

Fey Ancestry. Umbero has advantage on saving throws against being charmed and magic can't put him to sleep.

Actions

Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:5 (1d8 + 1) piercing damage.

Reactions

Parry. The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.

Lore

A handsome, eloquent, and fair-minded half-elf in his thirties. He's known for his finely honed sense of poetic justice and for meting out unconventional punishments.