Sources
CR
Type
Size
Alignment
Movement

Jade Tigress

Medium Humanoid (human), Lawful Evil

Armor Class 15 (Unarmored Defense)
Hit Points 71 (11d8 + 21)
Speed 40 ft.
STR
18
+4
DEX
14
+2
CON
15
+2
INT
11
+0
WIS
16
+3
CHA
11
+0
Saving Throws STR +7, CON +5
Skills Athletics +7, Insight +6, Intimidation +3, Perception +6
Damage Resistances poison
Condition Immunities Charmed, Frightened
Senses passive Perception 16
Languages Common
Challenge 8 (3,900 XP)

Traits

Unarmored Defense. While Jade Tigress is wearing no armor and wielding no shield, her AC includes her Wisdom modifier.

Actions

Multiattack. Jade Tigress makes three attacks.

Force Strike. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:13 (2d8 + 4) force damage, and if the target is a creature, it must succeed on a DC 15 Constitution saving throw or be stunned until the end of Jade Tigress's next turn.

Poisoned Dart. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit:4 (1d4 + 2) piercing damage plus 7 (3d4) poison damage, and the target must succeed on a DC 15 Constitution saving throw or gain 1 level of exhaustion.

Heal Self (Recharges after a Long Rest). Jade Tigress regains 2d8 + 2 hit points, and all levels of exhaustion end on her.

Bonus Actions

Nimble Escape. Jade Tigress takes the Disengage or Hide action.

Reactions

Deflect Missile. In response to being hit by a ranged weapon attack, Jade Tigress deflects the missile. The damage she takes from the attack is reduced by 1d10 + 9. If the damage is reduced to 0, Jade Tigress catches the missile if it's small enough to hold in one hand and Jade Tigress has a hand free.

Lore

Jade Tigress is a powerfully built woman whose body has been honed by intense physical training. She is rugged in appearance, with jet-black hair, hazel eyes, and a long, thin scar running across her right cheek. She matches the description of one of the thieves who infiltrated Candlekeep.